Gambling in Historic Japan
Mar. 12th, 2008 11:46 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
So if a Gojyo-type character were to end up in Edo-era Japan, would he be able to support himself by gambling? This stray thought brought me to this article from the Japan Times Online:
By the middle of the Heian Period (794-1185), gambling had become rampant among the inhabitants of the capital, Heiankyo (present-day Kyoto). People wagered enthusiastically on practically anything: cock fights, horse races, cricket fights and fanciful competitions that made use of flowers, pictures or folding fans.
Around this time professional gamblers, known as bakuto, first appeared. Historical accounts gave details of brawls, killings and robberies involving gamblers, which led to increasingly strict measures to repress their activities. Between 1225 and 1284, the authorities issued no fewer than nine edicts prohibiting gambling.
During the Edo Period (1603-1867), members of the ruling samurai class were discouraged from gambling ... .
What's less clear is what he'd be playing - not cards, which came in with the Portugese, later. From the discussion later in the article, the likeliest thing would be a dice games of various sorts. Hmm ... .
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Date: 2008-03-17 03:39 am (UTC)The latest SDK volume had some wonderful scenes for Yukimura ... including a dynamite sword fight with Kyo that had my very het husband saying "Ahh, they're just having sex in public!" No subtext, eh? XD I need to blog the whole thing, but there will be some spoilers, so you shouldn't go past the cut. Things are starting to happen hot and heavy in that series. In fact, that same "OMG OMG, how they're suffering, what's going to happen next EEEK!" that I had with The Maze is about what the last 6 or so volumes of SDK are like (I read them in scanslations, with sanada doing the translation part). Of course it's a mainstream T-rated shounen manga, so there isn't any of the weirder rape-type stuff ... although at one point Hishigi does walk over to a magically frozen-in-place Kyo and stroke his face and say "You still have such lovely eyes, Kyo ... ."
Now I'm obsessing over how, with the way that dice game works, one could make money as a professional gambler unless one was in on yakuza machinations involving it. The Mr. suggested maybe my SDK-era Gojyo should play Go or Shoji for money as well, since those are skills-based.
Plot would be basically, Gojyo in an inn some night, tight on cash, having trouble making it up through gambling, and then to add to the insult, his usual ploy with the girls isn't working because those kind of girls are already all over Yukimura (which is canon for him as well) ... but Yukimura decides Gojyo is more interesting than the girls, and has to figure out a way to get this across without hurting Gojyo's pride.
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Date: 2008-03-17 06:10 am (UTC)In Zatoichi canon, at least, somehow between his blindness and his martial training, all of Ichi's other senses are abnormally acute; so he picks up on little cues of sound, smell, etc. that fly past normal people -- it seems like he can even hear which way the dice are going to fall. With Gojyo being only half-human, you could possibly hand-wave similar super-human keenness of perception giving him something of an edge...
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Date: 2008-03-18 07:16 pm (UTC)The Mr. was also suggesting that he might play Shogi or Go for money as well. Yukimura could have observed him having a bad evening with the dice game and challenged him to one of the other games (and then the prize/penalty actually turn out to be roughly the same thing ... XD )
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Date: 2008-03-19 10:17 pm (UTC)no subject
Date: 2008-03-20 10:15 pm (UTC)No, I haven't read it. Remember you had to identify the costumes for me at Katsucon? So what's it like? It's got kind of a goofy name ... .
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Date: 2008-03-22 04:22 am (UTC)Hmm, maybe I'll have to try that one. And the simpler visuals of the cartoon mad it easier for me to understand what was going on with the dice game too.
And now I understand why Mugen - who's featured in several of telophase's icons - looks so much like Spike!
(Thanks! And yeah, Samurai Mash-Up probably would have been a better-selling English title for it!)
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Date: 2008-03-22 05:30 am (UTC)In Saiyuki terms, Mugen is a bit like the sort of character Gojyo tries to act like -- lewd and crude and not thinking of much beyond the next drink, fight, or screw; there's really not a lot of mush to this boy, although he does have a bit of a Gojyo-ish disdain for powerful bullies and unfair play that intensifies as the series goes on. Jin is a bit of a blend of Sanzo and Hakkai's darker sides -- cold and deadly, almost all sign of emotion kept fiercely in check, painfully introverted and a bit arrogant in his own superiority, with more than a hint of rage seething under the calm facade. And Fuu is in a lot of ways the Goku of the group, the stubborn, openly emotional, sometimes childish and sometimes wise beyond her years glue that holds the unlike band together. (She's even got a rather Goku-ish bottomless pit of an appetite, when they've managed to scrape up enough money to eat their fill for a rare change.)
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Date: 2008-03-25 06:22 pm (UTC)I'll have to keep an eye out for these ... Borders didn't have any this past Sunday when I went to get Furuba 18!
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Date: 2008-03-27 06:54 pm (UTC)Oh, shoot, I was assuming it was a manga too! You know about me and anime ... I still haven't managed to get through my Xmas Avatar!